Adam Augustyn‍ ‍(on the left)

About

I'm Adam, a Chicago-based visual storyteller whose work spans AAA game development and contemporary painting. As a UI/UX and art director, I create player experiences for millions of players; as a painter, I build narrative worlds inspired by mythology, horror, animation, and the everyday wonder of raising three daughters. Whether designing digital experiences or painting imagined ones, I'm driven by a love of storytelling, character, and world-building.

Game Industry

I'm currently UI/UX Director at Wargaming Chicago, where I lead a multidisciplinary team of designers, artists, animators, and engineers on World of Tanks, a AAA live-service title. I work across design, production, engineering, and live operations to create intuitive player experiences while building the systems, processes, and collaborative culture that allow teams to move quickly without sacrificing quality. I'm at my best bringing creative and technical disciplines together to solve complex problems and deliver experiences that feel seamless to players.

Before joining Wargaming, I spent nearly two decades as Art Director and Producer at Chewy Software, helping lead the development of more than 150 shipped titles for clients including Wargaming, Amazon, Disney, Nickelodeon, and Wilson. Over more than twenty years, my career has taken me through animation, visual design, game design, production, and art direction, adapting alongside changing technology and evolving player expectations. Throughout that journey, my focus has remained the same: creating thoughtful experiences while fostering environments where creative people can do their best work.

Painting

My paintings blend pop surrealism, animation, and contemporary character design into brightly imagined worlds inhabited by strange companions, monsters, and unlikely heroes. Drawing inspiration from horror films, mythology, and the joys and anxieties of everyday life, my work explores wonder, humor, transformation, and resilience through richly detailed, cinematic compositions.

I've presented two solo exhibitions with Vertical Gallery: The Sky Is Falling, a body of work exploring the proliferation of fringe conspiracy theories, and Hero's Journey, a personal celebration of adventure, curiosity, and discovery. Most recently, I presented with Vertical Gallery at Aqua Art Miami.

Today, I exhibit with Arch Enemy Arts, Modern Eden Gallery, Vertical Gallery, Nanny Goat Gallery, Brassworks Gallery, and other galleries across the United States. While my work spans two different mediums, both are rooted in the same pursuit: creating worlds that invite people to look a little longer, wonder a little more, and discover something unexpected.